@startuml
sprite $direction_up_right [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000001111110000000000000000000
0000000000000000000002EFFFFFFB000000000000000000
0000000000000000000004FFFFFFFF000000000000000000
0000000000000000000000688EFFFF000000000000000000
0000000000000000000000007FFFFF000000000000000000
000000000000000000000007FFFEFF000000000000000000
00000000000000000000007FFF5AFF000000000000000000
0000000000000000000007FFF50AFF000000000000000000
000000000000000000007FFF5007FE000000000000000000
00000000000000000007FFF5000041000000000000000000
0000000000000000007FFF50000000000000000000000000
000000000000000006FFF600000000000000000000000000
000000000000000009FF6000000000000000000000000000
000000000000000001840000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define WEATHER_DIRECTION_UP_RIGHT(_alias) ENTITY(rectangle,black,direction_up_right,_alias,WEATHER DIRECTION_UP_RIGHT)
!define WEATHER_DIRECTION_UP_RIGHT(_alias, _label) ENTITY(rectangle,black,direction_up_right,_label, _alias,WEATHER DIRECTION_UP_RIGHT)
!define WEATHER_DIRECTION_UP_RIGHT(_alias, _label, _shape) ENTITY(_shape,black,direction_up_right,_label, _alias,WEATHER DIRECTION_UP_RIGHT)
!define WEATHER_DIRECTION_UP_RIGHT(_alias, _label, _shape, _color) ENTITY(_shape,_color,direction_up_right,_label, _alias,WEATHER DIRECTION_UP_RIGHT)
skinparam folderBackgroundColor<<WEATHER DIRECTION_UP_RIGHT>> White
@enduml